Ubisoft — The Division Resurgence

The Division faces a new enemy: Arthur King. In an apocalyptic New York City ravaged by a massive pandemic, the world’s most beloved businessman loses everything and becomes one of its most feared and bloodthirsty killers. To deepen the psychological dimension of the story, we crafted a visual language rooted in expressive storytelling and immersive camera work, using reflections in screens, mirrors, and shattered glass to reveal Arthur’s duality and mark his tipping point. We reinforced his descent with short focal lengths that created a sense of oppression and instability, then shifted to longer lenses to emphasize his power and newfound composure during the conclave, where he stood in full armor.
Client — Ubisoft
License — The Division
Creative studio & animation — Werlen Meyer
Director — Thomas Landrein
Art director — Jonas Genevaz
Production — Eddy